Blur Preview
Hands-On: The best things come to those who…
What a difference a year makes. Last May when we travelled to Bizarre Creations’ Liverpool HQ for the first ever hands-on with Blur, we experienced a Frankenstein racer that wasn’t nearly as fun to play as it should have been. And now 12 months later… well, it’s sorted.
Click here to read the full article
Two Worlds 2
A world of improvement - but is it enough?.
Ever since Bethesda’s stonking Oblivion achieved the seemingly impossible (getting mainstream gamers hot under the jerkin about beardy RPGs) there’s been little shortage of wannabes looking to barge in on some grandiose, wizard-whacking action. Pale imitator Two Worlds’ most notable achievement was a sales-to-critical reception ratio that could only have been the work of Beelzebub, panned as it was by our man Matt as "a -10 for execution, with no chance of a saving throw." Sage words at the time, for sure - it was an absolute dog - but has any ailing series ever looked as potentially reborn as this one here?
Click here to read the full article
Blur Preview
Hands-On: The best things come to those who…
What a difference a year makes. Last May when we travelled to Bizarre Creations’ Liverpool HQ for the first ever hands-on with Blur, we experienced a Frankenstein racer that wasn’t nearly as fun to play as it should have been. And now 12 months later… well, it’s sorted.
Click here to read the full article
Two Worlds 2
A world of improvement - but is it enough?.
Ever since Bethesda’s stonking Oblivion achieved the seemingly impossible (getting mainstream gamers hot under the jerkin about beardy RPGs) there’s been little shortage of wannabes looking to barge in on some grandiose, wizard-whacking action. Pale imitator Two Worlds’ most notable achievement was a sales-to-critical reception ratio that could only have been the work of Beelzebub, panned as it was by our man Matt as "a -10 for execution, with no chance of a saving throw." Sage words at the time, for sure - it was an absolute dog - but has any ailing series ever looked as potentially reborn as this one here?
Click here to read the full article
Metroid: Other M
Wii’s other blockbuster raises concerns.
From the demo we played last week, Team Ninja co-developed Metroid: Other M is definitely a culture shock for fans.
Click here to read the full article
Metroid: Other M
Wii’s other blockbuster raises concerns.
From the demo we played last week, Team Ninja co-developed Metroid: Other M is definitely a culture shock for fans.
Click here to read the full article
Halo Reach
Inside Bungie’s last hurrah - and the biggest Halo ever…
Back in 2007, Bungie invited us to finish the fight. But in 2010 it looks like we’re going to be starting it all over again, as we look back to the events that lead to the elimination of the Spartan super soldiers, the destruction of a colonised planet and the galaxy-spanning war that took Master Chief three whole games to finally put an end to.
Click here to read the full article
Halo Reach
Inside Bungie’s last hurrah - and the biggest Halo ever…
Back in 2007, Bungie invited us to finish the fight. But in 2010 it looks like we’re going to be starting it all over again, as we look back to the events that lead to the elimination of the Spartan super soldiers, the destruction of a colonised planet and the galaxy-spanning war that took Master Chief three whole games to finally put an end to.
Click here to read the full article
Super Mario Galaxy 2
Hands-On: CVG plays the most anticipated Wii game of 2010…
It’s great to see that even after the massive success of New Super Mario Bros. Wii, Nintendo hasn’t been tempted to "dumb down" Mario Galaxy 2. In fact, in the demo levels we played in London today, the second game feels even more challenging than the first - and we love it.
Click here to read the full article
Red Steel 2
Does MotionPlus make for Red SteelPlus?.
Consider our expectations slashed. Red Steel 2 takes what you thought you knew and carves it up.
